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King's Quest II: Romancing the Throne is the sequel to Quest for the Crown, and was designed by Roberta Williams in 1985. The game revisited Graham, now King of Daventry, and followed him on his journey through the land of Kolyma. Graham’s ultimate mission this time was to rescue the beautiful maiden, Valanice, from her quartz tower imprisonment and marry his Queen. King's Quest II: Romancing the Throne was made with Sierra On-Line’s AGI engine and featured the same 16-color CGA graphics and text parser as its predecessor. Due to the commercial failure of Sierra On-Line’s official SCI remake of King’s Quest I, no plans were ever made to upgrade King's Quest II in the same fashion.